Anthony Giovanni

Anthony Giovanni is a Stealthy Warrior who Slays Monsters

Descriptor: Stealthy (56)
Type: Warrior (20)
Flavor: Stealth (34)
Focus: Slays Monsters (76)
Origin: Purple #45
Aspect: Drifter


Age: 751 (looks 25)
Tier: 1
Effort: 1
XP: 0

Might: 14 (1)
Speed: 14 (1)
Intellect: 10 (0)

Armor: 0

Recovery Rolls: 1d6+
□ Action
□ Ten Minutes
□ One Hour
□ Ten Hours

Damage Track:
□ Impaired
□ Debilitated

Cypher Limit: 2


Practiced: light, medium and heave weapons

Trained: swords, speed defense when wearing no armor, all stealth skills, all inteactions involving lies or trickery, all special abilities involving illusion

Specialized: stealth, deception, interactions involving trickery

Inability: movement related tasks hindered. If you fail to drain a creature once per session your might and speed pools are decreased by 1 until you use drain creature to restore one lost pool per action. ie: failure to use it once per session would require 3 the next session to regain all your pools back and not take another hit. The affects are cumulative (origin)


  • Trained without Armor (193)
  • Improved Edge (121)
  • Combat Prowess (120) Enabler
  • Bash (112) Stealth Skills → stealth, deception
  • Practiced with Swords (171)
  • Drain Creature (131) (origin)
  • Drift (2+ Intellect point) (origin) Action.
  • Determine Shift (1 Intellect point) (origin) Action.

Player Intrusions

  • Perfect Setup
  • Old Friend
  • Weapon Break


  • All RHI employees get plane shifting attire that when unworn looks like a gray jump suit until activated — typically wear of their next shift or favorite outfits.
  • A long sword: medium, 4, immediate
  • Blaster: medium, 4, long range
  • Wrist Computer
  • Energy pack (50 shots)
  • two moderately priced items
  • three inexpensive items.


  1. Nullification ray L6
  2. Skill boost L5 → ranged attack


Tier #1:
□ Increase Capabilities
□ Move Toward Perfection
□ Extra Effort
□ Skill Training

Background and Story

For hundreds of years Anthony Giovanni lived in the shadow of his mother. Her tight control on the vampires of the night left the world to fear him because of her viciousness.

Ant bound himself to her human servant for hundreds of years before they joined the Rift Hunters International so that Ant could make a name for himself outside of his mother’s name.

Ant was born a vampire. The bloodlust wasn’t new to him, but the RHI saw many of their own tip into the scales of destruction.

But Ant’s true story doesn’t really begin until the night the planes aligned pulling echoes from all over into the wrong planes. Ant’s mother was one such unlucky creature pulled into another world. Ant and Ryan went after her.

Character Arcs

  1. Avenge → To avenge his mother who was killed by a DEHI agent in Arcadis after she went on a killing rampage due to bloodlust fueled rage and temporal sickness (rare).


Ryan: Bonded Anchor → Something about them complements your abilities.
Nox: unknown
Alex: unknown


Ryan: Platonic 7



Hair: dark brown hair kept close on the sides and slightly longer on top
Eyes: onyx
Height: 5’11”
Build: well defined musculature and broad shoulders

His skin has a natural sun kissed color despite lack of sun exposure. He has retractable fangs .When Ant feeds his eyes turn red. He can usually control it, but when he is particularly hungry he is not always capable of hiding his eyes.

Ant typically wears all black – black jeans, with a black t-shirt and a black leather jacket and combat boots as it helps hide in the shadows better. He also carries a sword at his left hip and a pair of blasters at the small of his back.


Easily Provoked0+─────────10Easy-Going 
Conventional0───+──────10Radical Thinker 
Emotional0────+─────10Rarely shows emotion 
Charismatic0────+─────10Aggravates People 
Late0────+─────10Early for Appointments 
Team-oriented0───+──────10Prefers to work alone 
Takes things at face-value0─────+────10Reads between the lines 
Tries to Please People0────+─────10Doesn’t Care What Others Think 

Original Character Sheet → Cypher System DCS v 1.5 / Designed by THE INFINITE CONSTRUCT

Cypher System disclaimer and Open Game License
Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook Games, LLC.

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