Ryan Elliot

Today we are going to start showing off the four characters we are going to start off with. Our histories are pretty vague intentionally. But AJ has a general idea of what we are and where we are going and this is the first of four characters, and 1 creature we’ll see this week.


Ryan Elliot is a Intelligent Warrior who Slays Monsters

Descriptor: Intelligent (49)
Type: Warrior (20)
Flavor: Knowledge and Skills (37)
Focus: Slays Monsters (76)
Origin: Purple #45
Aspect: Anchor

Stats

Age: 818 (looks 21)
Tier: 1
Effort: 1
XP: 0

Might: 11 (0)
Speed: 12 (1)
Intellect: 13 (0)

Armor: 0

Recovery Rolls: 1d6+
□ Action
□ Ten Minutes
□ One Hour
□ Ten Hours

Damage Track:
□ Impaired
□ Debilitated

Cypher Limit: 2

Skills

Practiced: light, medium and heavy weapons and suffer no penalty with any weapon

Trained: cooking, speed defense when not wearing armor, perception, lockpicking, history, all actions involved remembering or memorizing things experienced directly, swords

Specialized: psychology

Inability: intellect defense hindered

Abilities

  • Bash (112) Investigative Skills (155) → Perception, Lockpicking
  • Trained without Armor (193)
  • Combat Prowess (120) Enabler
  • Swipe (188) Knowledge Skills (157) → Psychology, History
  • Practiced with Swords (171) Enabler.
  • Calm (3 int) (origin) Action
  • Bond (1 Intellect point) (origin)
  • Mental Link with Drifter (161) (origin) Action to initiate.
  • Create Anchor (1+ Intellect point) (origin) Action to Initiate

Player Intrusions

  • Perfect Setup
  • Old Friend
  • Weapon Break

Equipment

  • All RHI employees get plane shifting attire that when unworn looks like a gray jump suit until activated — typically wear of their next shift or favorite outfits
  • A long sword: medium, 4, immediate
  • Blaster: medium, 4, long range
  • a wrist computer
  • two moderately priced items,
  • four inexpensive items.

Cyphers

  1. Death bringer L4
  2. Burst of speed L6

Advancement

Tier #1:
□ Increase Capabilities
□ Move Toward Perfection
□ Extra Effort
□ Skill Training

Background and Story

When Ryan was 16 he was taken as the human servant to one of the most powerful vampires of that time. She gave birth to a son shortly there after thanks to a magical ceremony. Ryan and her son grew close over the years and when Ant started showing signs of Drifting he bound himself to the growing vampire.

Over the years Ryan and Ant’s friendship grew and when Ant asked his mother to join Rift Hunters International, Ryan asked for his release and joined Ant on his hunt for self.

Ant did not take Ryan as his human servant (yet) and Ryan is now aging. It has been 5 years and he still waits for Ant to claim his soul in the vampiric rites.

Character Arcs

  1. Develop a Bond → Ryan wants to convince Ant to take him as human servant.

Relationships

Ant: Bonded Drifter → Something about them complements your abilities.
Nox: Unknown
Alex: Unknown

PCs

Ant: Platonic 7

NPCs

Appearance

Hair: Dirty blonde
Eyes: Bright Green
Height: 6’1″
Build: slight muscular build, narrow waist

Ryan has no defining marks, if he weren’t so devilishly handsome he’d blend into the crowd.

Ryan prefers to wear clothes that makes him blend in with the crowd. He doesn’t want to stand out.

Personality

TRAITSSCALETRAITS 
Warm0─+────────10Cold 
Outgoing0─+────────10Shy 
Spender0────────+─10Saver 
Optimist0─+────────10Pessimist 
Easily Provoked0────────+─10Easy-Going 
Tough-minded0─────────+10Tender-hearted 
Leader0─────+────10Follower 
Arrogant0───+──────10Humble 
Happy0──+───────10Discontent 
Impulsive0───────+──10Thoughtful 
Conventional0───────+──10Radical Thinker 
Emotional0───+──────10Rarely shows emotion 
Perfectionist0────+─────10Sloppy 
Risk-taker0─────+────10Cautious 
Charismatic0──+───────10Aggravates People 
Late0──────+───10Early for Appointments 
Efficient0──+───────10Inefficient 
Team-oriented0─+────────10Prefers to work alone 
Quiet0───────+──10Loud 
Subtle0────────+─10Direct 
Selfish0────────+─10Selfless 
Go-getter0─+────────10Lazy 
Heroic0─+────────10Cowardly 
Takes things at face-value0───────+──10Reads between the lines 
Tries to Please People0───+──────10Doesn’t Care What Others Think 
Responsible0+─────────10Irresponsible 
Enthusiastic0───+──────10Unexcitable 
Systematic0+─────────10Scatter-brained 
Happy-Go-Lucky0+─────────10Serious

Original Character Sheet → Cypher System DCS v 1.5 / Designed by THE INFINITE CONSTRUCT

Cypher System disclaimer and Open Game License
Numenera, the Cypher System, No Thank You, Evil!, Invisible Sun, and their respective logos are trademarks of Monte Cook Games, LLC in the U.S.A. and other countries. All Monte Cook Games characters and character names, and the distinctive likenesses thereof, are trademarks of Monte Cook Games, LLC. Content derived from Monte Cook Games publications is © 2013-2022 Monte Cook Games, LLC.

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